MCP for Blender (BlenderMCP) 🔌 MCP server Open source
Community Blender add-on and server that lets AI build and edit 3D scenes
- GitHub stars
- 29k
- Stars this week
- –
- Forks
- 2.7k
- Licence
- MIT
- Last push
- 2026-09-24
- Maintainer
- Siddharth Ahuja
uvx mcp-for-blender install-addonThird-party MCP servers run with your permissions and API keys. Read the source before installing, and prefer pinned versions.
Works with
Built on the open MCP client standard, so it works in every app that supports MCP client.
Good for
About MCP for Blender (BlenderMCP)
What it is
MCP for Blender (formerly BlenderMCP, repo renamed from ahujasid/blender-mcp) is a community project by Siddharth Ahuja that connects AI assistants to Blender through a Blender add-on and an MCP server. The assistant can inspect and build scenes, set materials, import assets and export models. The README states it is a third-party integration, not made by Blender.
Key features
- Scene inspection and object creation, editing and deletion
- Material creation and editing
- Run Python inside Blender
- Import assets from Poly Haven, Sketchfab and Poly Pizza
- AI-generated 3D models via Hyper3D Rodin and Hunyuan3D
- Export scenes to GLB or FBX
How to install
Install uv and Blender 3.0+ with Python 3.10+, then run uvx mcp-for-blender install-addon to install the add-on, and add the server to your client. The README lists Claude Desktop, Claude Code, Codex, Cursor, VS Code, OpenCode and Antigravity.
Pricing and rights
Free and MIT-licensed. Asset sources keep their own terms: Poly Haven assets are CC0, while Sketchfab models carry per-model licences and Hyper3D generation uses that service's credits. The Python execution tool runs arbitrary code in Blender, so save your work first.
Who it is for
3D artists, motion designers and creators who want to block out scenes, product shots or thumbnails with natural language.
Verdict
The most popular way to drive Blender from an AI, with useful asset integrations. The run-Python tool is powerful but risky, and complex scenes still need a human in Blender.
Pros
- Very large community
- Poly Haven, Sketchfab and AI 3D generation built in
- Works with many clients
- MIT-licensed
Cons
- Unofficial, not from the Blender Foundation
- Arbitrary Python execution in Blender
- Results on complex scenes are hit and miss
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