25 Sep 2026 · 9 min read
AI Music Rights After the Label Deals: What Creators Can Publish
Suno caps downloads, Udio has no exports and labels are suing again. What you can publish from each AI music tool as of September 2026.
music rights suno23 September 2026 · Updated 25 Sep 2026 · 9 min read
AI video pricing is built so you can't compare it easily. One app sells credits, another sells compute units, and an API charges by the second. Almost none of them tell you what a finished, publishable minute costs. This post works that out for a few common routes, using published prices and showing the arithmetic. The figures are as of September 2026, at the time of writing.
Every credit system comes down to the same four numbers:
Cost per usable minute = (dollars per credit) × (credits per second) × 60 × (attempts per keeper)
For the tables below we assume three attempts per keeper. That is an illustration, not a measurement. Simple shots with good references may land first time. Shots with hands, text, product labels or dialogue can take five or more attempts. Change the multiplier to match your own hit rate.
Start with prices per generated second that vendors publish directly.
Google Veo 3.1 through the Gemini API is the cleanest reference, because the price is per second with audio included:
Lightricks' LTX API charges $0.09/s at 720p, $0.15/s at 1080p, $0.19/s at 2K and $0.37/s at 4K. That is $5.40, $9.00, $11.40 and $22.20 a minute.
These are the floors. You pay only for what you generate, with no monthly credits to waste. You still pay for every failed attempt.
Here is the same sum for apps that publish both plan prices and per-model credit costs.
Runway. Standard is $15 a month for 625 credits, or $0.024 per credit. Pro is $35 for 2,250 credits ($0.0156). Max is $95 for 9,500 credits ($0.010). Gen-4.5 costs 60 credits per 5 seconds, which is 12 credits a second, or 720 credits a minute.
Veo 3.1 inside Runway costs 320 credits per 8-second clip (40 credits a second, 2,400 a minute). On Max that is $24.00 a minute, the same as Google's own API. On Pro it is $37.33.
Luma. Plus is $30 for 10,000 credits ($0.003 per credit), and Ultra is $300 for 150,000 ($0.002). Luma's pricing page lists credits per second for each model:
Two things stand out. First, the model you pick inside one app changes the price 14-fold, from $3.60 to $50.40 a minute. Second, a raw minute of Veo with audio needs more credits than the whole Plus plan includes. 10,000 credits buy about 36 seconds.
Pika. Creator is $35 for 3,150 credits ($0.0111 per credit). A 5-second 720p Seedance 2.5 clip costs 122 credits (24.4/s), so a minute is 1,464 credits, or $16.27. Wan 3.0 costs 33 credits for the same clip (6.6/s), so a minute is 396 credits, or $4.40. Top-up packs sell 60 credits per dollar, which makes the Seedance minute $24.40 once your plan credits run out.
invideo AI. Pro is $30 for 1,000 credits ($0.03 per credit). A 5-second Seedance 2.0 Fast clip costs about 30 credits (6/s), so a minute is about 360 credits, or $10.80.
Hailuo AI. On the $14.99 Standard plan, MiniMax H3 at 2K works out to about $0.10 a second, according to our listing's figures. A minute costs about $6.00.
| Route | Model and resolution | Raw cost per minute | At 3 attempts per keeper | Watermark and licence (paid tier shown) |
|---|---|---|---|---|
| Gemini API | Veo 3.1 Standard, 1080p, audio | $24.00 | $72.00 | Invisible SynthID on all output |
| Gemini API | Veo 3.1 Fast, 1080p | $7.20 | $21.60 | Invisible SynthID |
| Gemini API | Veo 3.1 Lite, 720p | $3.00 | $9.00 | Invisible SynthID |
| LTX API | LTX, 1080p | $9.00 | $27.00 | Check API terms |
| Runway Standard ($15) | Gen-4.5 | $17.28 | $51.84 | No watermark on paid plans |
| Runway Max ($95) | Gen-4.5 | $7.20 | $21.60 | No watermark on paid plans |
| Runway Max ($95) | Veo 3.1 | $24.00 | $72.00 | No watermark on paid plans |
| Luma Plus ($30) | Ray3.2, 1080p (no audio) | $14.40 | $43.20 | Commercial use on all paid plans |
| Luma Plus ($30) | Ray3.2, 720p | $3.60 | $10.80 | Commercial use on all paid plans |
| Luma Plus ($30) | Kling 3.0, 720p | $5.40 | $16.20 | Commercial use on all paid plans |
| Luma Plus ($30) | Veo 3.1 with audio | $50.40 | $151.20 | Commercial use on all paid plans |
| Pika Creator ($35) | Seedance 2.5, 720p | $16.27 | $48.80 | Cheapest Pika plan with a commercial licence |
| Pika Creator ($35) | Wan 3.0, 720p | $4.40 | $13.20 | Cheapest Pika plan with a commercial licence |
| invideo AI Pro ($30) | Seedance 2.0 Fast | $10.80 | $32.40 | Terms grant a licence to commercialise output |
| Hailuo Standard ($14.99) | MiniMax H3, 2K | $6.00 | $18.00 | Paid: no watermark, commercial use |
The subscription rows assume you use every credit you pay for. If you use half your monthly credits, double those numbers.
Retries. The table's last cost column triples the raw price. Treat that as a middle-of-the-road guess for social clips. It is optimistic for dialogue, product close-ups and anything that must match a brand guide. Cheap draft modes help here. Generate drafts at a low resolution or on a Lite, Fast or Turbo model, then render only the winner at full quality. On Luma, Ray3.2 in Draft mode costs 20 credits per 5 seconds, against 400 at 1080p. Ten drafts cost half of one final render.
Clip-length rounding. Models generate fixed lengths. Veo's base clip is 8 seconds, so a 60-second sequence needs eight clips, which is 64 seconds you pay for. Seedance 2.5 generates up to 30 seconds per pass, and Kling and MiniMax H3 up to 15. The shorter the base clip, the more joins, and every join is another place a shot can fail.
Resolution. Higher resolution always costs more, and how much varies. On Veo's API, 4K is 50% more than 1080p. On the LTX API it is about 2.5 times more. On Luma, Kling 3.0 goes from 30 credits a second at 720p to 147 at 4K, almost five times as much. Most social video is watched on phones at 1080p or lower. Upscaling a good 1080p clip is often cheaper than generating in 4K.
Plan caps. A cheap per-credit rate means nothing if the plan runs out. Runway Standard's 625 credits buy about 52 seconds of Gen-4.5 a month. With three attempts per keeper, that is about 17 usable seconds. Max buys about 13 minutes of raw Gen-4.5 (9,500 ÷ 12 = 791 seconds), or about 4.4 usable minutes. Credits reset monthly on most plans. Runway Max rolls unused credits over for one month.
Audio. Veo's API price includes audio. On Luma, Veo 3.1 costs 140 credits a second without audio and 280 with it, so sound doubles the cost. Luma's own Ray3.2 has no native audio, so you add a separate voice or music tool, which is another bill.
A free tier that watermarks output, or bars commercial use, has an effective price of zero only for practice. For anything you publish commercially, the real entry price is the cheapest plan that gives you clean, licensed files:
Invisible watermarks such as Google's SynthID stay in the file on every tier. That is not a problem for publishing. It does mean platforms may detect and label the clip as AI-made. Our commercial use and watermarks guide covers the rest.
Some popular routes are missing from the table because the vendor doesn't publish enough to calculate them.
For these, use the method rather than a guess. Generate five test clips at your target length and resolution. Note the credits deducted, divide by total seconds to get credits per second, and apply the formula above. It takes ten minutes, and it is the only number worth budgeting on.
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Suno caps downloads, Udio has no exports and labels are suing again. What you can publish from each AI music tool as of September 2026.
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